Here are the instructions to get it to work, pasted from another site, after doing it this way EXACTLY, it works like a champ!
Much thanks for the Nuvalo (coder) and PMK:WON for the instructions.
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Here is the link to the to the Mame for Wii used. I'n not sure if they are the same.
http://www.dcemu.co.uk/vbulletin/sho...d.php?t=112648
Here I'll tell you what I did. I also helped my Friend out and his worked.
release-wii-sdlmame-full.tar unzip that and inside is a nother zip file
release-wii-sdlmame-full now unzip that and you will have a folder called
release-wii-sdlmame-full.
Which has another folder inside which has 2 more folders
Docs, sdlmame, and 2 text files.
Inside the sdlame folder is a folder called mame, the boot.elf and mamefs-fs file.
OK move to mame folder and add it the root dictory of your sd called.
the file mamefs-fs move that to the root also. Create a folder called mameroms and place it the root folder as well. Place all your roms in there do not extract them. Keep them zipped.
Now create a mame folder in the app folders on your SD card. add the Boot.elf file.
Turn the Wii24 off and your good to go.
I"m using a Wavebird so it's on when I goto the Mame option on my Homebrew Channel.
Tested List
TMNT, Simpson, X-Men Runs prefect for me
Street Fighter 2, CE, and Turbo works fine as well.
Street Fighter Alpha runs but with slowdown and freezes up sometimes.
Street Fighter 3 third Impact takes 45 minutes to load. THen get's stuck in the initializing stage before Wii resets
Killer Instinct loads and then goes into Really slow motion.. Couldn't get pass the intro.
Killer Instinct 2 Loads and then get's stuck into ablie screen?
Mortal Kombat works but had background glitches.
Mortal Kombat 2 graphics were great. Lag with Sound errors. Still playable
Mortal Kombat 3 sound and background glitches. Still playable.
Super Street Fighter 2 works well once you get pass the beginning animation.
SSF2Turbo freezes up at beginning. Once you get into a fight it's playable