Thu Jun 09, 2011 11:30 am by crait
Well, I've seen Nintendo's E3 conference already and actually, all of those 'features' that you just mentioned are the problem with the WiiU!
For instance, the controller is a big, very expensive tablet. I hate playing games with big controllers. That's why the original Xbox had one of the worst controllers ever made. It will be bulky and get in the way easily either in your hands or in your face like the Zapper demo. And give me a break. What if I wanted to play a 2 player game that required both Wiimotes and the new WiiU controller? I'm not spending $250 on controllers. -__-'
And besides Nintendo promised the Wii would be revolutionary and get people active. Was it? Did it? No and no. Wii's around the world collect dust in the living room and didn't get people to get up. Therefore, people kept putting the WiiMote down. The Wii was a failure despite the sales it had. (Which have slumped incredibly over the past few years.) It wasn't innovative and was just annoying. They didn't get motion control right, but they kept pushing a broken system. The WiiU is not innovative. What does it add? And more importantly, will developers add crap or even require crap that shouldn't be part of a game? That's what they did with the iPhone games that major publishers have pushed forth. Remember whenever people thought that the DS would 'revolutionize' gaming? Well, to some extent, it did because it brought touching into the gaming field past what was already available what was out for PalmOS... But, games started requiring users to use the touch screen when it was not even necessary! Even today, my roommate can't play his Pokemon Black game because it requires him to use the touch screen for a specific part and his touch screen is broken. I don't know why they make you use the touch screen for it instead of just selecting it with buttons, but that's how they made it. And that's really an example that isn't to the extreme. Most of the time, you're required to draw a gesture on the screen to move through menus when you should be able to use the buttons instead! It's so gimmicky and I'm afraid that is what the WiiU is going to turn its games into.
Why did they not just make the 3DS a controller, too? The PSVita is a controller for the PS3 and does the same thing the WiiU controllers do.
Oh, and no, the WiiU will not have better specs than the PS3 or 360. The graphics they showed were of the PS3 and 360. They showed nothing for the WiiU except Zelda and that bird demo which looked very unrealistic. Oh, and you can draw on the Wii, now. (Even though the UDraw has been out for a while.)