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DaedalusX64 Alpha Revision 430
Filename
DaedalusX64AlphaRev430.zip
Date Posted
Sep 20, 2009
Categories
Nintendo 64
,
PSP
Tags
PSP
Downloads
2607
Description:
A new update for the Nintendo 64 emulator for the PSP is now availableChangelog:[-] Debug console should not be initialized in Release mode - Salvy[-] Reverted Change to GBI2_ModifyVtx from Rev 416 (Fixes a couple titles that broke) - Salvy[-] Removed CFW 3.71 support (We require higher firmware anyway, fixes a few warnings)[~] Properly defined the FlatShadeDisabled hack and Added to options on Debug Build[!] Reduced Slim RAM cache for texels to same size as Phat (Large Cache is no longer needed and doesn't improve performance and can be used elsewhere)[!] Reduce Texel Cache size after large Texel ( >64K ) is used. Fixes crash on Phat (Tetrisphere goes in game on Phat and SSV doesn't crash when using select.)[-] Reduced intrafont memory usage (Used low mem font options)[~] Changed default deadzone to 28 to work better with "Well loved" PSPs[~] Cleaned-up more compiler warningsNote: Please keep in mind these releases aren't marked as stable builds, but are works-in- progress using the latest SVN sources. They may/may not be stable or buggy.
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