# GuiElement Member List

This is the complete list of members for GuiElement, including all inherited members.

alignmentHor | GuiElement | `[protected]`
alignmentVert | GuiElement | `[protected]`
alpha | GuiElement | `[protected]`
alphaDyn | GuiElement | `[protected]`
clickable | GuiElement | `[protected]`
Draw() | GuiElement | `[virtual]`
effectAmount | GuiElement | `[protected]`
effectAmountOver | GuiElement | `[protected]`
effects | GuiElement | `[protected]`
effectsOver | GuiElement | `[protected]`
effectTarget | GuiElement | `[protected]`
effectTargetOver | GuiElement | `[protected]`
focus | GuiElement | `[protected]`
GetAlpha() | GuiElement |
GetEffect() | GuiElement |
GetHeight() | GuiElement |
GetLeft() | GuiElement |
GetMaxX() | GuiElement |
GetMaxY() | GuiElement |
GetMinX() | GuiElement |
GetMinY() | GuiElement |
GetParent() | GuiElement |
GetScale() | GuiElement |
GetSelected() | GuiElement | `[virtual]`
GetState() | GuiElement |
GetStateChan() | GuiElement |
GetTop() | GuiElement |
GetWidth() | GuiElement |
GuiElement() | GuiElement |
height | GuiElement | `[protected]`
holdable | GuiElement | `[protected]`
IsClickable() | GuiElement |
IsFocused() | GuiElement |
IsHoldable() | GuiElement |
IsInside(int x, int y) | GuiElement |
IsSelectable() | GuiElement |
IsVisible() | GuiElement |
parentElement | GuiElement | `[protected]`
ResetState() | GuiElement | `[virtual]`
Rumble() | GuiElement |
rumble | GuiElement | `[protected]`
scale | GuiElement | `[protected]`
scaleDyn | GuiElement | `[protected]`
selectable | GuiElement | `[protected]`
SetAlignment(int hor, int vert) | GuiElement | `[virtual]`
SetAlpha(int a) | GuiElement |
SetClickable(bool c) | GuiElement |
SetEffect(int e, int a, int t=0) | GuiElement |
SetEffectGrow() | GuiElement |
SetEffectOnOver(int e, int a, int t=0) | GuiElement |
SetFocus(int f) | GuiElement | `[virtual]`
SetHoldable(bool d) | GuiElement |
SetMaxX(int x) | GuiElement |
SetMaxY(int y) | GuiElement |
SetMinX(int x) | GuiElement |
SetMinY(int y) | GuiElement |
SetParent(GuiElement *e) | GuiElement |
SetPosition(int x, int y) | GuiElement |
SetRumble(bool r) | GuiElement |
SetScale(float s) | GuiElement |
SetSelectable(bool s) | GuiElement |
SetSize(int w, int h) | GuiElement |
SetState(int s, int c=-1) | GuiElement | `[virtual]`
SetTrigger(GuiTrigger *t) | GuiElement |
SetTrigger(u8 i, GuiTrigger *t) | GuiElement |
SetUpdateCallback(UpdateCallback u) | GuiElement |
SetVisible(bool v) | GuiElement | `[virtual]`
state | GuiElement | `[protected]`
stateChan | GuiElement | `[protected]`
trigger | GuiElement | `[protected]`
Update(GuiTrigger *t) | GuiElement | `[virtual]`
updateCB | GuiElement | `[protected]`
UpdateEffects() | GuiElement |
visible | GuiElement | `[protected]`
width | GuiElement | `[protected]`
xmax | GuiElement | `[protected]`
xmin | GuiElement | `[protected]`
xoffset | GuiElement | `[protected]`
xoffsetDyn | GuiElement | `[protected]`
ymax | GuiElement | `[protected]`
ymin | GuiElement | `[protected]`
yoffset | GuiElement | `[protected]`
yoffsetDyn | GuiElement | `[protected]`
~GuiElement() | GuiElement |