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Touhou 0.1b
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What's new
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0.1b:
* Quite a lot!
* Added multiplayer!
* Using WPAD now, so no more 1&2 nonsense.
* Sound Effects.
* Much more hellish patterns.
* Added option saving. You MUST create the directory /saves/Touhou/ and create a blank text file called Touhou.xml in that directory.
* Speed settings.
* Rumble settings.
* God mode setting. (Doesn't save)
* CANCER&AIDS setting. This is actually Wiimote pointer, but because it is so terrible, this is what it is called.
* Couple graphical adjustments.
* Many background things fixed. Performance is much better now.
* After game ends, returns to loader. This must be done because I can't free some resources created during the game, and it will eventually crash after starting the game multiple times. Sorry, hope to get that fixed next release!
* After game over, displays how long it took you to die (or win).
* Shiny menu :P
* New HBC Icon. Thanks LowLines!

0.1a:
* First release.
* Just call this a generic danmaku now, because it would be terrible to call it Touhou
* Uses wiimote, but only the buttons now.

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How to play
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Move: Wiimote D-Pad, or if a nunchuk is attached, Nunchuk stick.
Shoot: B, or if a nunchuk is attached, A.
Spell Card: A, or if a nunchuk is attached, B.
Slow move: Minus, or if a nunchuk is attached, C.
Pause (Still b0rked): Plus.
Home: End game (return to loader)
Special surprise: Check out using a GH3 extension :P

Survive, and destroy. (Especially the first one XD)

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Options
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* Speed. Slow, Normal, and Hyper. Changes how fast the game runs.
* Rumble. Toggles rumble on and off.
* God mode. Toggles invincibility.
* CANCER&AIDS. Toggles Wiimote pointer. Makes game MUCH more difficult, if it wasn't enough already.

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What to look out for
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The CANCER&AIDS. Also, if you find bugs or crashes, please notify me IMMEDIATELY at SquidMan72 [at} gmail.

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What to come
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A Full level. A GOOD background. A better wiimote pointer handling. And Other Stuff!

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Credits
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Code:		SquidMan and erisu (Thankssomuch!)
Graphics code:	GRRLIB
Graphics:	SquidMan and the internet.
Music:		SquidMan and the internet.
Music code:	Hermes, with his awesome Sndlib!
Sound Effects:	ZUN. Extracted from his Imperishable Night by means of a loopback device.
ReadMe Base:	DesktopMan. I just took his Tetris ReadMe and changed it, lol.

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Thanks to
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#wiibrew @ EFnet
#grrlib @ EFnet
#wiibrew @ The leet place. (You know what I mean ;)
ZUN for his awesome games :P
erisu for all her help in both code and patterns.
Gyarretto for creative help. Also for willing to write my eventual storyline.

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Alex Marshall / SquidMan
SquidMan72@ [at} gmail