--[[

Mostly the object constants used in the stage files

--]]

--system

ge = {} --game environment variables

--object types
 NOTHING= 0
 BUILDING= 1
 ENEMY= 2
 MYSHIP= 3
 METEOR= 4
 ASTEROID= 5
 MINE= 6
 BOSS= 7
 BOSSMINI= 8
 CLOUD= 9
 LEVELEND= 10
 GRASS= 11
 PLAYER= 12
 TUNNEL= 13
 TERRAIN= 14
 BRIDGE=15
 BASIC=16
 BLOCK=17

--primary colours
 GRRLIB_BLACK   =0x000000FF
 GRRLIB_MAROON  =0x800000FF
 GRRLIB_GREEN   =0x008000FF
 GRRLIB_OLIVE   =0x808000FF
 GRRLIB_NAVY    =0x000080FF
 GRRLIB_PURPLE  =0x800080FF
 GRRLIB_TEAL    =0x008080FF
 GRRLIB_GRAY    =0x808080FF
 GRRLIB_SILVER  =0xC0C0C0FF
 GRRLIB_RED     =0xFF0000FF
 GRRLIB_LIME    =0x00FF00FF
 GRRLIB_YELLOW  =0xFFFF00FF
 GRRLIB_BLUE    =0x0000FFFF
 GRRLIB_FUCHSIA =0xFF00FFFF
 GRRLIB_AQUA    =0x00FFFFFF
 GRRLIB_WHITE   =0xFFFFFFFF
