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DaedalusX64 SVN r724
Filename
daedalusX64_r724.rar
Date Posted
Aug 9, 2011
Categories
PSP
,
Emulators
Tags
PSP
Downloads
1051
Description:
Here's the latest build of DaedalusX64, the ever-popular Nintendo 64 emulator for the PlayStation Portable. � Changelog: [=>] Merged from Dev branch: Rev 331 - Corn [!] let compiler inline R4300_JumpToInterruptVector() since it only adds ~100 bytes to .exe [!] reorganize and improve checks in R4300_Handle_Interrupt() [!] speedup and use 32bit (instead of 64bit) in DDIV and DDIVU when possible Rev 332 - Salvy [!] Optimized CPU_SetCompare Rev 333 - Salvy !] Made COP0 registers 32bit (to save a few cycles, since the values written aren't 64bit anyways) Rev 334 - Salvy [+] Implemented MFC0 in dynarec Rev 335 - Salvy [!] Optimized CTC1 in dynarec Rev 336 - Corn [!] some small optimizations in code generator [-] removed non working fix for TV output Rev 337 - Salvy [~] Corrected typo from previous commit which broke GenerateCACHE (Corn) [!] Enabled option to ignore memory bound checking in release mode (slight speed up) Rev 338 - Salvy [~] Fixed EXPERIMENTAL_INTERRUPTS option (when defined, Body Harvest and Nightmare Creatures work) Rev 339 - Salvy [!] inlined(again) R4300_JumpToInterruptVector (reduces # of ops from 239 to 299 in Interrupts.cpp)
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