.
•
Register
•
Login
Brewology.com
Wii Downloads
Applications
Homebrew
Applications
Games
Brewology:
Brewology Menu
Forums!
News
PS3 Homebrew/PSN Store
PSVita Homebrew Store
PS3 Homebrew Manager
PSN Links
PSN Update Finder
PSN / PKG Downloader
Downloads
PSP
PS3
Wii
Saved Games
PSP
PS3
Wii
Go Back
GRRLIB v4.2.0
Filename
grrlib.rar
Date Posted
Dec 16, 2009
Categories
Wii
,
Homebrew
Tags
Wii
Downloads
1075
Description:
GRRLIB is a C/C++ 2D/3D graphics library for Wii application developers. It is essentially a wrapper which presents a friendly interface to the Nintendo GX core. With it, coders can quickly and easily start creating graphical applications. � Changelog: *� First support to 3D functions * GRRLIB_CompoStart and GRRLIB_CompoEnd for real GX compositing with transparency support * GRRLIB_Screen2Texture is now fully optimized * USB_Gecko output facilities * GRRLIB_Compose was deleted since it was not fully using GX * GRRLIB_GetColor was deleted, the RGBA macro should be used instead * Lot of new sample code : o 3D_CubedTileDemo (How to use dynamic texturing) o 3D_sample1 (A simple rotating flat cube) o 3D_sample2 (A simple rotating textured cube) o 3D_sample3 (A textured cube and compositing) o 3D_sample4 (A complex object rotating) o basic_drawing (How to use some basic GRRLIB functions) o bitmap_fx (Effects ShowRoom) o blending (How to use blending mode) o compositing (A simple compositing how to) o funsin (A gradient sinusoid dancing) o particle (A nice particle sample code) o template (Use this as a basis for your project) o TileDemo (This will show you how to use tiles/tileset and map) o unlimited2d (A faky technic for unlimited sprites) o unlimited3d (Same as above but with 3D) �
Download File