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Revolution Engine v0.5
Filename
REV_05.rar
Date Posted
Aug 18, 2010
Categories
Wii
,
Homebrew
Tags
Wii
Downloads
837
Description:
Revolution Engine is the very First homebrew 3D Game Engine for Wii. It is directly based on GX without any GL wrapper or anything similar. Natively designed for the Wii, this engine is probably capable of generating the best homebrew graphics ever seen on this game console. Changes: More than a year later, a new version is released. With this version, the engine has been completely re-written and ported from C to C++. For the first time, this version of the engine comes with precompiled demos with source code that will help people learn how to use it faster. This version of the engine has been designed with flexibility and extensibility in mind. Users can create their own model format loaders and renderers, use their own materials, etc...and they will be fully compatible with the core engine. � Feature list: 3D System Node based system, with virtually unlimited attach hierarchy levels Advanced transparency, z-ordered Custom file formats for 3D meshes, for optimal use of resources Vertex lighting, software based Multiple cameras with multiple target viewports Material system Textured objects Diffuse color Diffuse maps Specular color Specular maps Transparency glossiness Specularity Mixed through TEV, Multiple TEV stages Multiple shaders 2D system, GX based (hardware rendered) Node Based, as 3d space Multiple layers True type texts Multiple Viewports Solid panels Image-based panels IR pointers for up to 4 players Buttons Transparency Miscellaneous Highly configurable Extensible design � � �
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