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What I've Learned Of Windows Phones 7

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Post Tue Oct 12, 2010 12:51 pm

What I've Learned Of Windows Phones 7

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On Monday, Microsoft had a press conference to show off its highly anticipated and mysterious mobile platform called Windows Phone 7. It will be touchscreen based and many people figured it will be very similar to the Zune HD's UI but it actually is a new kind of UI that bares little resemblance to any kind of device out on the market.

What we've been told, Windows Phone 7 phones will be deployed in over 30 different countries, 60 carriers, and 10 different launch devices. Looks like Microsoft will be trying to do what Google's done with their Android platform. One downfall about American Windows Phone 7 phones will be that it won't be available for Verizon or Sprint for quite some time. Other missing features, it seems, are running applications in the background, and copying and pasting.

If you set those two aside for a while and look at the gaming aspect of the phones (since we are a gaming site), the games look beautiful! Microsoft has included Live support for online gaming an even the ability to edit your avatar on the phone itself!
Anyways, some cool games coming out are Halo: Waypoint, The Oregon Trail, Assassin's Creed, Guitar Hero 5, The Sims 3, Crackdown: Project Sunburst, Bejewled, Uno, Star Wars, and many, many, many more!



As a student, you can download a pack for Microsoft Visual Studios for free that will upgrade the compatibility to allow deployment of applications to the new phone systems and a few other goodies through Dream Spark. I've had plenty of time to play with the new expansion and the UI itself is great, and the architecture actually rocks. The IDE is a hundred times better than Apple's XCode. If you're not a student, Visual Studios will cost you $1,200, not including the WinMo 7 expansion. I'm not sure how much that will cost on top of the 1.2K.

Source 1: http://kotaku.com/5661137/make-way-ds-p ... gle+Reader
Source 2: http://www.engadget.com/2010/10/11/wind ... nch-guide/
Source 3: http://kotaku.com/5660935/a-look-at-gam ... gle+Reader
Source 4: https://www.dreamspark.com/
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Post Tue Oct 12, 2010 3:16 pm

Re: What I've Learned Of Windows Phones 7

Im going to kindly not comment except for this.


The 3 OS's, Linux, Windows and Mac... Look who has some of the most wanted phones. Linux. the iphone.. all i ever hear is my freidns hating them and wanting an android phone... windows phones arent even talked about... its funny how they switch from their computer OS counterparts (cept mac. theyre just... them)
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Post Tue Oct 12, 2010 3:39 pm

Re: What I've Learned Of Windows Phones 7

Well, you probably will start hearing a lot more about the Windows Phone 7 now that it's officially announced. Most of the stuff you might have seen on the news has always been leaked. This is actual information from the horse's mouth and with games like that, I think it's at least worth a look.
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Post Tue Oct 12, 2010 7:19 pm

Re: What I've Learned Of Windows Phones 7

I was hoping this phone would be released by Christmas, but I definitely plan on seriously looking into this. I like the iphone and all but it just seems too simple to me. I dunno know, but with live support on this phone I'm already pretty stoked for it, I didn't know it supported visual studios so thats definitely a huge plus ;)
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Post Tue Oct 12, 2010 9:44 pm

Re: What I've Learned Of Windows Phones 7

im glad the mobile market has gotten more serious in comparison to a few years back. I think the products we are seeing now a days are much better as they realize they have to compete.
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